package com.hmjk.health.views;

import com.hmjk.health.R;

import android.content.Context;  
import android.graphics.Bitmap;  
import android.graphics.BitmapFactory;  
import android.graphics.Canvas;  
import android.graphics.Paint;  
import android.graphics.PorterDuff.Mode;  
import android.graphics.PorterDuffXfermode;  
import android.graphics.Rect;  
import android.graphics.RectF;  
import android.util.AttributeSet;  
import android.view.MotionEvent;  
import android.view.View;

public class SwitchButton extends View implements android.view.View.OnClickListener{
	private Bitmap mSwitchBottom, mSwitchThumb, mSwitchFrame, mSwitchMask;  
    private float mCurrentX = 0;  
    private boolean mSwitchOn = true;//开关默认是开着的  
    private int mMoveLength;//最大移动距离  
    private float mLastX = 0;//第一次按下的有效区域  
      
    private Rect mDest = null;//绘制的目标区域大小  
    private Rect mSrc = null;//截取源图片的大小  
    private int mDeltX = 0;//移动的偏移量  
    private Paint mPaint = null;  
    private OnChangeListener mListener = null;  
    private boolean mFlag = false;  
	
    public SwitchButton(Context context) {  
        this(context, null);  
        // TODO Auto-generated constructor stub  
    }  
  
    public SwitchButton(Context context, AttributeSet attrs) {  
        this(context, attrs, 0);  
        // TODO Auto-generated constructor stub  
    }  
  
    public SwitchButton(Context context, AttributeSet attrs, int defStyle) {  
        super(context, attrs, defStyle);  
        // TODO Auto-generated constructor stub  
        init();  
    }
    
    /** 
     * 初始化相关资源 
     */  
    public void init() {  
        mSwitchBottom = BitmapFactory.decodeResource(getResources(),  
                R.drawable.switch_bottom);  
        mSwitchThumb = BitmapFactory.decodeResource(getResources(),  
                R.drawable.switch_btn_pressed);  
        mSwitchFrame = BitmapFactory.decodeResource(getResources(),  
                R.drawable.switch_frame);  
        mSwitchMask = BitmapFactory.decodeResource(getResources(),  
                R.drawable.switch_mask);  
        setOnClickListener(this);  
        setOnTouchListener(new OnTouchListener() {  
              
            @Override  
            public boolean onTouch(View v, MotionEvent event) {  
                // TODO Auto-generated method stub  
                return false;  
            }  
        });  
          
        mMoveLength = mSwitchBottom.getWidth() - mSwitchFrame.getWidth();  
        mDest = new Rect(0, 0, mSwitchFrame.getWidth(), mSwitchFrame.getHeight());  
        mSrc = new Rect();  
        mPaint = new Paint();  
        mPaint.setAntiAlias(true);  
        mPaint.setAlpha(255);  
        mPaint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));  
    }

    @Override  
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {  
        // TODO Auto-generated method stub  
        setMeasuredDimension(mSwitchFrame.getWidth(), mSwitchFrame.getHeight());  
    }
    
    @Override  
    protected void onDraw(Canvas canvas) {  
        // TODO Auto-generated method stub  
        super.onDraw(canvas);  
        if (mDeltX > 0 || mDeltX == 0 && mSwitchOn) {  
            if(mSrc != null) {  
                mSrc.set(mMoveLength - mDeltX, 0, mSwitchBottom.getWidth()  
                    - mDeltX, mSwitchFrame.getHeight());  
            }   
        } else if(mDeltX < 0 || mDeltX == 0 && !mSwitchOn){  
            if(mSrc != null) {  
                mSrc.set(-mDeltX, 0, mSwitchFrame.getWidth() - mDeltX,  
                    mSwitchFrame.getHeight());  
            }  
        }
        
        //<span style="white-space:pre">        </span>//这儿是离屏缓冲，自己感觉类似双缓冲机制吧  
        int count = canvas.saveLayer(new RectF(mDest), null, Canvas.MATRIX_SAVE_FLAG  
                | Canvas.CLIP_SAVE_FLAG | Canvas.HAS_ALPHA_LAYER_SAVE_FLAG  
                | Canvas.FULL_COLOR_LAYER_SAVE_FLAG  
                | Canvas.CLIP_TO_LAYER_SAVE_FLAG);  
  
        canvas.drawBitmap(mSwitchBottom, mSrc, mDest, null);  
        canvas.drawBitmap(mSwitchThumb, mSrc, mDest, null);  
        canvas.drawBitmap(mSwitchFrame, 0, 0, null);  
        canvas.drawBitmap(mSwitchMask, 0, 0, mPaint);  
        canvas.restoreToCount(count);  
    }
    
    @Override  
    public boolean onTouchEvent(MotionEvent event) {  
        // TODO Auto-generated method stub  
        switch (event.getAction()) {  
        case MotionEvent.ACTION_DOWN:  
            mLastX = event.getX();  
            break;  
        case MotionEvent.ACTION_MOVE:  
            mCurrentX = event.getX();  
            mDeltX = (int) (mCurrentX - mLastX);  
            // 如果开关开着向左滑动，或者开关关着向右滑动（这时候是不需要处理的）  
            if ((mSwitchOn && mDeltX < 0) || (!mSwitchOn && mDeltX > 0)) {  
                mFlag = true;  
                mDeltX = 0;  
            }  
              
            if (Math.abs(mDeltX) > mMoveLength) {  
                mDeltX = mDeltX > 0 ? mMoveLength : - mMoveLength;  
            }  
            invalidate();  
            return true;  
        case MotionEvent.ACTION_UP:  
            if (Math.abs(mDeltX) > 0 && Math.abs(mDeltX) < mMoveLength / 2) {  
                mDeltX = 0;  
                invalidate();  
                return true;  
            } else if (Math.abs(mDeltX) > mMoveLength / 2 && Math.abs(mDeltX) <= mMoveLength) {  
                mDeltX = mDeltX > 0 ? mMoveLength : -mMoveLength;  
                mSwitchOn = !mSwitchOn;  
                if(mListener != null) {  
                    mListener.onChange(this, mSwitchOn);  
                }  
                invalidate();  
                mDeltX = 0;  
                return true;  
            } else if(mDeltX == 0 && mFlag) {  
                //这时候得到的是不需要进行处理的，因为已经move过了  
                mDeltX = 0;  
                mFlag = false;  
                return true;  
            }  
            return super.onTouchEvent(event);  
        case MotionEvent.ACTION_CANCEL:{
        	if (Math.abs(mDeltX) > 0){
        		if(Math.abs(mDeltX) < mMoveLength / 2){
        			mDeltX = 0;  
                    invalidate();  
                    return true;
        		}else if(Math.abs(mDeltX) > mMoveLength / 2 && Math.abs(mDeltX) <= mMoveLength){
        			mDeltX = mDeltX > 0 ? mMoveLength : -mMoveLength;  
                    mSwitchOn = !mSwitchOn;  
                    if(mListener != null) {  
                        mListener.onChange(this, mSwitchOn);  
                    }  
                    invalidate();  
                    mDeltX = 0;  
                    return true;
        		}else if(mFlag){
        			mDeltX = 0;  
                    mFlag = false;  
                    return true;
        		}
        		return super.onTouchEvent(event);
        	}
        }break;
        default:  
            break;  
        }  
        invalidate();  
        return super.onTouchEvent(event);  
    }  
      
    public void setOnChangeListener(OnChangeListener listener) {  
        mListener = listener;  
    }  
      
    public interface OnChangeListener {  
        public void onChange(SwitchButton sb, boolean state);  
    }  
    
    //对外公布一个方法 可以设置开关状态
    public void setFlage(boolean flage)
    {
	    if(flage)
	    {
		    mDeltX = mMoveLength ;
		    mSwitchOn =flage;
		
		    invalidate();
		    mDeltX = 0;
	    }
	    else {
		    mDeltX = -mMoveLength ;
		    mSwitchOn =flage;
		
		    invalidate();
		    mDeltX = 0;
	    }

    }
    //对外公布获取状态的方法
    public boolean getFlage()
    {

    	return mSwitchOn;
    }
  
    @Override  
    public void onClick(View v) {  
        // TODO Auto-generated method stub  
        mDeltX = mSwitchOn ? mMoveLength : -mMoveLength;  
        mSwitchOn = !mSwitchOn;  
        if(mListener != null) {  
            mListener.onChange(this, mSwitchOn);  
        }  
        invalidate();  
        mDeltX = 0;  
    }

}
